3dgs_pipeline_guide
A collection of articles explaining a 3D Gaussian Splatting workflow using COLMAP and a 360 camera. Written for people who want to build 3D scenes from their own footage.
Share on XLicense: CC-BY-4.0
Overview
This repository is a list of articles about building 3D Gaussian Splatting scenes from 360 camera footage. Guides are provided in English and Japanese, and they cover workflows using COLMAP and using Metashape. Some articles are also published on Zenn and Qiita, and a Google Slides deck explains the concept of the 360 camera workflow. The content is licensed CC-BY-4.0.
Key features
- Guides for 3DGS with a 360 camera and COLMAP
- Guides for 3DGS with a 360 camera and Metashape
- Articles in English and Japanese
- Slide deck on the 360 camera workflow
Best for
People who capture scenes with a 360 camera and want written workflows for turning them into Gaussian Splats. It is a set of articles, not software.
- Upstream
- Kotohibi/3DGS_pipeline_guide
- Fork on GitHub
- Guo-astro/3dgs_pipeline_guide
- Upstream stars
- 234
- Category
- Finance, data and research
- License
- CC-BY-4.0
- Forked
- 2026-06-09
- Sync status
- In syncLast synced 2026-09-29
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