gpu-io
A library for running GPU-accelerated computations, such as physics simulations, in a web browser using WebGL. It helps developers do heavy parallel calculations without a server.
Share on XLicense: MIT
Overview
gpu-io is a WebGL library for building GPU-accelerated computations that run in a web browser. It handles WebGL state, shader and program caching, and differences between WebGL versions and browsers, so you write less boilerplate while keeping low-level control. It targets WebGL 2 with a fallback to WebGL 1, and WebGPU support is planned. Typical uses include physics and particle simulations, cellular automata, image processing and general GPU calculations, with rendering straight to a canvas.
Key features
- Manages WebGL state and caches shaders and programs
- WebGL 2 with fallback to WebGL 1
- Renders directly to the WebGL canvas
- Suits simulations, cellular automata and image processing
Best for
Good for web developers who want GPU-based simulations or image work without writing raw WebGL. WebGPU support is only planned, not available yet.
- Upstream
- amandaghassaei/gpu-io
- Fork on GitHub
- Guo-astro/gpu-io
- Upstream stars
- 1.5k
- Category
- Developer tools and infrastructure
- Language
- TypeScript
- License
- MIT
- Forked
- 2025-10-17
- Sync status
- In syncLast synced 2026-10-13
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