server-survival
A 3D tower defense game that teaches cloud architecture. You build infrastructure, handle traffic and attacks, and learn about scaling in a playful way.
Pick a small issue you can reproduce, then fix it with your AI coding agent.
Share on XLicense: MIT
Overview
Server Survival is a 3D simulation game in the style of tower defense, where you play a cloud architect. You build and scale infrastructure to handle rising traffic while facing DDoS attacks, a limited budget and service degradation. Each mechanic stands for a real cloud concept, so you learn by playing. It has Survival, Campaign and Sandbox modes, and the Sandbox lets you experiment with 26 services.
Key features
- Survival mode against growing traffic, DDoS spikes and random events
- Campaign of 25 levels across 5 chapters
- Sandbox with free budget and all 26 services
- Mechanics such as monitoring map to real cloud concepts
Best for
Students and engineers who want to learn cloud architecture and scaling in a game, rather than from documentation.
- Upstream
- pshenok/server-survival
- Fork on GitHub
- Guo-astro/server-survival
- Upstream stars
- 6.4k
- Category
- Learning, interviews and curated lists
- Language
- JavaScript
- License
- MIT
- Forked
- 2025-12-03
- Sync status
- Updated by last syncLast synced 2026-10-20
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